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Research Projects (2007)

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Maurer Michael Saffari Amir Schulter Samuel Seichter Hartmut Zeisl Bernhard Lex Alexander Arth Clemens Barakonyi István Bauer Joachim Beichel Reinhard Bischof Horst Bornik Alexander Reitinger Bernhard Bauer Christian Gruber Lukas Kainz Bernhard Pirchheim Christian Wagner Daniel Kalkofen Denis Donoser Michael Elbischger Pierre Ferstl David Fraundorfer Friedrich Reitmayr Gerhard Godec Martin Graber Gottfried Grabner Markus Grubert Jens Hartl Andreas Hauswiesner Stefan Riemenschneider Hayko Grabner Helmut Hirzer Martin Hofer Manuel Hoppe Christof Irschara Arnold Newman Joseph Junghanns Sebastian Khan Inayatullah Kalkusch Michael Karner Konrad Khlebnikov Rostislav Klaus Andreas Klopschitz Manfred Kluckner Stefan Köstinger Martin Kontschieder Peter Pirker Katrin Kruijff Ernst Langlotz Tobias Langs Georg Leberl Franz Lee Felix Leistner Christian Leitner Raimund Lenz Martin Mauthner Thomas Meixner Philipp Mendez Erick Grabner Michael Heber Markus Mühl Judith Mulloni Alessandro Ober Sandra Pacher Georg Partl Christian Pflugfelder Roman Pinz Axel Roth Peter M. Pock Thomas Puff Werner Pan Qi Ram Surinder Grasset Raphael Recky Michal Regenbrecht Holger Reinbacher Christian Rüther Matthias Rumpler Markus Santner Jakob Sareika Markus Schall Gerhard Schmalstieg Dieter Schulz Hans-Jörg Sormann Mario Steinberger Markus Sternig Sabine Storer Markus Straka Matthias Streit Marc Tatzgern Markus Nguyen Thanh Nguyen Thuy Trobin Werner Unger Markus Uray Martina Urschler Martin Veas Eduardo Waldner Manuela Wendel Andreas Werlberger Manuel Winter Martin Wohlhart Paul Zach Christopher Zebedin Lukas Zollmann Stefanie
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3D Computer Vision 3D reconstruction Aerial Vision Augmented Reality Augmented Video Best Paper Award Biometrics Caleydo Computer Graphics Computer Vision Convex Optimization Coordinate transformations detection face Fingerprint Georeferencing GPU GUI HOG Human Computer Interaction Image Labelling Industrial Applications Information Visualization integral imaging Interaction Interaction Design Machine Learning Medical computer vision Medical Visualization Mixed Reality Mobile computing Mobile phone Model Multi-Display Environments Multiple Perspectives Object detection Object recognition Object reconstruction Object Tracking On-Line Learning Robotics Segmentation Shape analysis shape from focus SLAM Software Projects Structure from Motion Surveillance SVM Symmetry Tracking Fusion Tracking, Action Recognition User Interfaces Variational Methods Virtual reality and augmented reality Visual Tracking Visualization
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  Title     Abstract     Start     End  
CranUS - Cranial Ultrasound Simulation
(details)

The use of augmented reality in medicine is an important field, especially in teaching and training of sensitive tasks. To support teaching and training of neonatal cranial sonography, an augmented reality simulator was developed. Physical models of a newborn and an ultrasound probe were tracked and their movements displayed in their virtual representation. The head of the newborn model was augmented with a 3D volume, reconstructed from ultrasound images of a real patient. Reconstructing a 3D volume from irregular source data takes a special focus on positioning the images and the subsequent interpolation. Moving the physical model towards each other, the according slices are generated in realtime.

2007 2008
Doctoral Program for the Confluence of Graphics and Vision
(details)

Computer vision and computer graphics constitute two closely related areas of research: Though both fields rely on the same physical and mathematical principles and on a common set of representations, they mainly differ in how these representations are built. Traditionally these two fields have been treated as separate academic discipline. Exploiting the commonalities between vision and graphics turns out to be a scientifically profitable endeavour. There are many examples of fruitfull combination of graphics and vision, but there is no systematic education of students (especially in Austria). Therefore, the goal of this doctoral program Confluence of Vision and Graphics is to educate highly talented PhD students in this interdisciplinary field and to teach them a common view of this challenging topic from the start. All proposed topics require a significant amount of vision and graphics. The students will be co-supervised jointly by one professor with vision and one professor with graphics expertise. The proposed educational program will ensure that the students will be trained to become future leading scientists, which will face the challenges of research excellence in the interdisciplinary area of graphics and vision, academic leadership, and social competence as a member of a particular research group as well as being a part of the global research network.

2007 2019
VIPEM - Visual Analytics for Personalized Medicine
(details)

VIPEM ist ein System zur hypothesengesteuerten Analyse multidimensionaler Datenräume im Gebiet der personalisierten Medizin. Ein multidimensionaler Datenraum, bestehend aus molekularen und klinischen Daten, wird unter gleichzeitiger Anwendung algorithmischer Verfahren und direkter Benutzerinteraktion gefiltert und hierarchisch strukturiert. Ein zentrales Forschungsproblem der personalisierten Medizin ist die Frage, wie die Verknüpfungen zwischen genetischen Variationen und Krankheiten, bzw. dem Ansprechen auf bestimmte Medikamente, gefunden werden können. Dazu gilt es, z.B. Gendaten mit klinischen Daten zu verknüpfen und in Folge spezifische Patientengruppen zu identifizieren. Die großen Datenmengen der molekularen Analyseverfahren (genetische Polymorphismen, Genexpressionsdaten, Proteomics) können nur mehr mit Methoden der Bioinformatik und Statistik bewältigt werden. Aber auch Standardmethoden der Statistik und der Bioinformatik versagen, wenn die Daten sehr inhomogen strukturiert sind dies ist bei den klinischen Daten der Fall und wenn Strukturen in den Daten durch Rauschen bzw. dominante Muster verdeckt werden. VIPEM soll mit Hilfe von Visualierungsmethoden die Struktur in den Datenräumen sichtbar machen und eine interaktive Navigation und Strukturierung sowohl der molekularen, als auch der klinischen Daten erlauben. VIPEM baut auf Grundlagenergebnissen in den Bereichen Informations-Visualisierung und multimodale Benutzerschittstellen auf. Durch eine enge Verknüpfung mehrerer gleichzeitig wirksamer Eingabekanäle und die sofortige Sichtbarkeit der Analyseschritte in der Visualisierung steht dem Experten ein Werkzeug zu interaktiven Erkundung von komplexen Datenräumen zur Verfügung. Als Eingabeparameter für Analysealgorithmen nutzt VIPEM hierbei die menschliche Fähigkeit, komplexe Muster und Zusammenhänge visuell bereits in Ansätzen zu erfassen, und erlaubt dadurch das Freilegen sonst verdeckter Strukturen. VIPEM fokussiert auf die hohe Nachfrage nach visualisierter Analytik im Bereich der Bioinformatik. Der innovative Zugang von VIPEM versteht sich als einmaliges Verkaufsargument, zumal sich mit VIPEM ein viel versprechendes Produkt abzeichnet, welches sicher innerhalb der nächsten zwei bis drei Jahre seinen Stellenwert als verwertbares Produkt am Markt behaupten könnte. Diese Forschungsarbeit wird als Teil des Projekts Caleydo durchgeführt.

2007 2009
POMAR 3D - Position and Orientation Measurement in 3D for Augmented Reality
(details)

Positionierungs- und Orientierungsmodul für einen Mobilen Augmented Reality- Client zur 3D-Echtzeitvisualisierung unterirdischer Ver- und Entsorgungsinfrastruktur

2007 2008
Genoptikum - Interactive Biomedical Information Visualization
(details)

Genoptikum is an interactive data exploration system for the visualization of and navigation in molecular and clinical data in the field of personalized medicine. Genoptikum addresses the essential but to date unsolved problem of how to identify connections between genetic variants and their corresponding diseases or the response to certain drugs and treatments, respectively. It is, therefore, necessary to connect gene data and clinical data in order to categorise specific subgroups of patients with certain disease features. The huge amount of data provided by molecular analytical methods (genetic polymorphisms, gene expression data, proteomics) can only be analysed by applying statistical methods and bioinformatics. However, even standard methods of statistics and bioinformatics fail when the data are inhomogeneous as is the case with clinical data and when data structures are obscured by noise and dominant patterns. Genoptikum should make the structure of the data spaces visible by using innovative methods of visualisation based on multiple high resolution displays in combination with data projection technologies. Genoptikum is bases on fundamental results in the fields of visualisation of information and multimodal user interfaces which enable an interactive navigation and structuring of both molecular and clinical data. Through a close link between several input channels, which are simultaneously active, and by immediate visualisation of the steps of the analysis, the expert is provides with a tool for the interactive exploration of complex data spaces. As input parameter for analysis algorithms Genoptikum makes use of the human visual capacity to grasp complex patterns to reveal hidden structures and correlations in large data spaces. This research is part of the project Caleydo.

2007 2009
ICAO Face Normalization and Analysis
(details)

The goal of this project is the research and development of state of the art computer vision and object recognition algorithms to analyze face portrait images according to the ICAO (International Civil Aviation Organization) standards and specifications. Therefore a close cooperation with Siemens IT Solutions and Services Biometric Center in Graz exists, where the Biometry group is developing a software solution for this purpose.

Current passports issued in the European Union contain biometric data like e.g. digital photographs and fingerprints in order to uniquely identify its owner. To be able to read passports all over the world, the ICAO has specified a number of guidelines and requirements for the structure of these biometric features. In case of face portrait images, examples for these requirements are neutral appearance, eyes opened, mouth closed, frontal pose, straight-looking eyes, properly-sitting eye-glasses, or uncovered faces. Since these analysis steps have to be performed in an automatic fashion, each of these requirements imposes certain computer vision research challenges which are tackled in this research project. Examples for the topics involved in these analysis steps are model-based segmentation using active shape and active appearance models, fast and robust AdaBoost based machine learning algorithms for face and face component detection, or classification of facial expressions using multi-classifier fusion approaches.

2007 2009
Deskotheque - Collaborative Interaction in Multi Display Environments
(details)

Office space usually consists of private single-user workstations. Team work takes place on separate locations, usually supported by analogue media like printed paper. Digital data exchanges is accomplished through designated channels like e-mail or instant messengers.

Deskotheque is an ongoing project aiming to extend personal workspaces to enhance team work. It represents a flexible, interactive environment for team work, conference and meeting rooms. Unused surfaces in the room, such as empty wall space and table surfaces, can be turned into interactive, digital displays to be used for multi-user co-located teamwork.

2007 2011
EVis: Autonomous Traffic Monitoring by Embedded Vision
(details)

The world will witness a tremendous increase in the number of vehicles in the near future. Future traffic monitoring systems will therefore play an important role to improve the throughput and safety of roads. Current monitoring systems capture (usually vision-based) traffic data from a large sensory network; however, they require continuous human supervision which is extremely expensive.

In the proposed EVis research project we investigate the scientific and technological foundations for future autonomous traffic monitoring systems. Autonomy is achieved by a novel combination of three approaches: First, vision-based detection and classification methods are augmented by self-learning and scene adaptation mechanisms which will significantly reduce the effort of manual configuration. Second, visual data is fused with data from other sensors such as radar, infrared or inductive loop sensors. Sensor fusion helps to improve the robustness and confidence, to extend the spatial and temporal coverage as well as to reduce the ambiguity and uncertainty of the processed sensor data. Finally, the developed vision and fusion methods are implemented on a distributed embedded platform which makes them wider applicable and supports real-time operation.

Our autonomous traffic monitoring system will be evaluated using real world traffic data. The evaluation will be conducted in three different case studies: offline testing using recorded data, online testing on a traffic test site, and on a test installation on a public road.

2007 2010
APAFA: Automated Photogrammetric Aerial Feature Analysis
(details)

The systematic creation of models of the real world to support the locational awareness on the Internet can be achieved if previously required massive manual labor gets replaced by automated procedures. A particular challenge exists in the automation of the extraction of the 4 classical map features buildings, circulation spaces (e.g. road networks), vegetation and water bodies, as well as their interaction. Decennia of research have been unable to automate the extraction of these features from classical aerial photography towards an economically viable result. However, we believe that we can succeed in the proposed project to develop automated procedures to create feature data for three reasons. First is the recent advent of digital aerial sensors producing highly redundant digital large format aerial photography. Redundancy will be obtained by using high forward and side overlaps, say at 80% and 60%, so that every point in the terrain is imaged at least 10 times, and any algorithm can rely on multiple analysis results that then can either reinforce or cancel one another. Second, the geometric redundancy gets augmented by a radiometric redundancy using 4 spectral bands, adding an infrared band to the classical red, green and blue color channels. Third, we will combine the classical "object reconstruction" approach available from stereo procedures, by new recognition methods. While classically a "car" on a street may have been seen via a "point cloud" and would have to get recognized simply by a representation of local height anomaly on an otherwise flat reference surface, recognition includes the use of stored images of cars in a data base to actually recognize a car as a human would do when inspecting an aerial image. The project is split up into five work packages which will focus on how reconstruction and recognition techniques can help each other and how additional information either from a previous mission or GIS can be integrated in the 3D modeling framework. One work package will address the assessment of the obtained quality, another will address project management and dissemination activities. Within the project we will develop an extensive library of combined recognition/reconstruction methods, and apply them to a range of test data sets. Test data will vary in geometric resolution (pixel size), overlaps, and types of terrain scenarios.

2007 2010
VM-GPU: Variational Methods on the GPU for Industrial Problems
(details)

The project VM-GPU fits exactly to the FIT-IT Visual Computing call. It is a combination of computer vision and graphics methods to offer solutions to a problem of great relevance for industry. In particular,

  1. VM-GPU will address modern variational methods for computer vision. These methods are mathematically well understood and provide novel means for such diverse tasks as denoising, segmentation, 3D matching registration etc. One short coming of these methods is that due to their iterative nature they are usually slow to implement, therefore these methods have not been used in an industrial settings. 2. Modern graphics processing units (GPUs) offer a tremendous processing speed (the new Nvidia series is supposed to offer 500GFlops) and the increase in processing speed is much faster than for standard CPUs. Recent features of GPUs (e.g. floating point, highly parallel architecture etc.) make them attractive for general purpose calculations and in particular for computer vision tasks. 3. Machine Vision and industrial image processing is a fast growing market with a lot of challenging tasks to be solved. In order to keep pace with the production process the methods need to be fast.

The goal of VM-GPU is to make variational methods available for industrial problems by using modern graphics hardware. If successful this project will have a large impact on the machine vision industry, it will allow for the first time to use variational methods in an industrial setting, in addition having graphics cards available as computing platforms will offer completely new ways of addressing industrial vision problems (e.g., it is very easy to scale up by just using a second graphics card).

2007 2009
AUTOVISTA: Advanced Unsupervised Monitoring and Visualization of Complex Scenarios
(details)

The trend in video surveillance is an ever increasing number of (digital) cameras for surveying complex scenarios (e.g. crowds). Currently available video surveillance systems cannot cope with this increased complexity, the detection rates are too low and the systems are not reliable enough. This hinders the broad use of automatic surveillance systems. AUTOVISTA proposes to use modern visual computing technologies to advance the state-of-the-art of video surveillance considerably. In order to cope with the increasing number of cameras, AUTOVISTA will (1) use novel on-line learning techniques to increase the detection rate and decrease the false alarm rate, while the camera adapts in an unsupervised manner to the surveyed scene. Besides an increased performance, this has the additional advantage that the installation and maintenance effort will be substantially decreased; (2) exploit novel visualization and interaction techniques to support the human operator. Furthermore two complementary visualization modes are proposed, blending smoothly between these allows the operator to maintain coherence. These techniques will enable a single operator to cope simultaneously with a large amount of cameras. AUTOVISTA will tackle the problem of increased people densities and highly cluttered scenes in a novel manner. Instead of relying on single person detection and tracking (which is not feasible for high people density scenarios), methods will be investigated to handle the crowd as a whole. AUTOVISTA will derive spatio-temporal crowd statistics, describe normal crowd behavior and use this for unusual event detection.

2007 2009
3D Reconstruction of Electrical Impulse Discharges
(details)

Electrical impulse discharges in nature are visible as lightning. Their impact point can be electro magnetically located up to a precision of several hundred meters. In some restricted areas such as industrial plants, airports etc. it desirable to know the the impact region and path of the lightning up to a precision of a few meters. If visibility is not too restricted by weather conditions, a multi-camera setup would be a viable option to locate path and impact area of the discharge.

In this project impulse discharges of a few meters are synthetically generated under laboratory conditions and reconstructed using a multi camera setup.

2007 2008

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