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Maurer Michael Saffari Amir Schulter Samuel Seichter Hartmut Zeisl Bernhard Lex Alexander Arth Clemens Barakonyi István Bauer Joachim Beichel Reinhard Bischof Horst Bornik Alexander Reitinger Bernhard Bauer Christian Gruber Lukas Kainz Bernhard Pirchheim Christian Wagner Daniel Kalkofen Denis Donoser Michael Elbischger Pierre Ferstl David Fraundorfer Friedrich Reitmayr Gerhard Godec Martin Graber Gottfried Grabner Markus Grubert Jens Hartl Andreas Hauswiesner Stefan Riemenschneider Hayko Grabner Helmut Hirzer Martin Hofer Manuel Hoppe Christof Irschara Arnold Newman Joseph Junghanns Sebastian Khan Inayatullah Kalkusch Michael Karner Konrad Khlebnikov Rostislav Klaus Andreas Klopschitz Manfred Kluckner Stefan Köstinger Martin Kontschieder Peter Pirker Katrin Kruijff Ernst Langlotz Tobias Langs Georg Leberl Franz Lee Felix Leistner Christian Leitner Raimund Lenz Martin Mauthner Thomas Meixner Philipp Mendez Erick Grabner Michael Heber Markus Mühl Judith Mulloni Alessandro Ober Sandra Pacher Georg Partl Christian Pflugfelder Roman Pinz Axel Roth Peter M. Pock Thomas Puff Werner Pan Qi Ram Surinder Grasset Raphael Recky Michal Regenbrecht Holger Reinbacher Christian Rüther Matthias Rumpler Markus Santner Jakob Sareika Markus Schall Gerhard Schmalstieg Dieter Schulz Hans-Jörg Sormann Mario Steinberger Markus Sternig Sabine Storer Markus Straka Matthias Streit Marc Tatzgern Markus Nguyen Thanh Nguyen Thuy Trobin Werner Unger Markus Uray Martina Urschler Martin Veas Eduardo Waldner Manuela Wendel Andreas Werlberger Manuel Winter Martin Wohlhart Paul Zach Christopher Zebedin Lukas Zollmann Stefanie
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  Title     Abstract     Start     End  
AUGUR: portable AR visualization of structure within structure using high precission detection
(details)

This project aims to develop portable measurement tools with in-situ visualization for the construction industry. A future measurement tool will provide a direct augmented reality view of measured properties over the real environment together with instructions as to where and how a certain task can be completed. For example, a metal detection tool should be able to provide direct visual feedback on the location of hidden metallic structures over a live video view of the inspected wall area. Furthermore it can guide a construction engineer to the optimal position for drilling a hole, avoiding any damage to existing structures.

Thus the tools should combine information from several sources to provide interactive and contextaware

guidance: Measurements from built-in sensors; location-aware through online tracking and registration; spatial, semantic information retrieved from a building information system (BIM). At the same time, future tools need to be simple to be used by non-expert users; therefore the system needs to be intuitive and guide users in the correct operation to fulfil their tasks. To accomplish this goal, The project addresses the following challenges:

  • Tracking for mobile devices in changing and unknown environments for correct visual overlays. We will investigate the combination of visual online reconstruction methods with range finders and coarse models for absolute registration.
  • X-Ray visualization of hidden and abstract information in unknown environments. Here we will investigate automatic approaches that take the environment’s appearance and the virtual information into account to select the best visualization method.
  • User guidance based on measured and plan information requires automatic analysis of the spatial arrangements and automatic visualization.
2012 2013
CONSTRUCT: Construction Site Monitoring and Change Detection using UAVs
(details)

The goal of the project is to develop methods for modeling and surveying large construction sites. The project will make use of unmanned aerial vehicles and existing stationary or pan-tilt zoom cameras at the construction site. The goal is to provide accurate 3D models on a regular basis of the whole site. This will generate a 4D data set (3D+time). This data can then be used for documentation, visualization (we will use a mobile augmented reality system to overlay e.g. the plan or a model of the building) as well as measurement (e.g., how much material has been transported). From a scientific point of view we will have to solve following tasks:

  • Dense 3D reconstruction from highly overlapping data, we will use variational methods implemented on the GPU.
  • Accurate registration of subsequent models over time. Since the 3D reconstruction is changing (per definition) the method needs to handle this. This is an instance of the highly relevant 3D model updating problem.
  • Integration of multiple camera sources. Using the 3D model and additional cameras poses the problem of localization of the additional cameras with respect to the 3D model which is again an instance the registration problem.
  • Development of a handheld AR platform for visualization. In order to use AR technology the pose of the platform with respect to the model and the reconstruction needs to be determined.
2011 2014
Smart Reality - Innovation Network for Smart Applications and Media
(details)

The market for mobile media services will expand significantly in the next years. The explosion in the usage of smartphones and the growth of the application store model to sell individual services to smartphone users opens a new and attractive market for developers of simple, useful applications. New revenue streams can be created by in-application one-click purchasing. Aggregation of a camera on Internet-connected smartphones leads to the possibility of having a live video stream of the user's reality augmented by content and services from the Web. Location-based services and augmented reality are seen as potential killer applications of the mobile Internet because users are enabled to access additional information related to where they are, what they are seeing, or what they are doing, as well as instantly purchase related services and content.

For example, instead of just seeing a street poster for a club night and passing by, this new paradigm opens up instant access via the Internet-enabled smartphone to the club‘s location, purchasing an entrance ticket or listening to/buying the DJ mixes. A new co-operation net-work – the Innovation Network for Smart Applications and Media - will bring key Austrian R&D and innovative SMEs together to make real this new paradigm for smart mobile and media applications which we call Smart Reality, and be the first to benefit commercially from it.

2010 2012
AR4DOC - Augmented Reality for Document Inspection
(details)

Smartphones have evolved considerably in processing power over the last years. They now feature multi-core CPUs as well as GPUs and consumer-quality cameras up to HD resolution. This makes them an interesting platform for graphics and vision and opens new opportunities for research.

The aim of AR4DOC is to facilitate the task of document inspection by a human operator. This requires the person to have detailed knowledge about the nature of a document, which may be outdated or even unavailable at the time of inspection.

We seek to provide this information in an interactive way using Mobile Augmented Reality (AR), so that a well-grounded decision on the vailidity of a document is possible. This involves several tasks such as document localization, recognition, tracking, presentation as well as interaction.

 

 

 

 

2010 2013
Narkissos - Virtual Dressing Room
(details)
The main goal of NARKISSOS is to develop the next generation “magic mirror“ to be installed in a dressing room of a fashion store. The magic mirror is a technical multimedia system, where the consumer can watch himself on a video wall dressed by the clothes which are chosen by touch board or which he did register per RFID tag (embedded in the clothing) at a RFID reader stationed near the video wall of the virtual dressing room. Users can interactively change shape and appearance of the clothing in the mirror image without actually having to change cloths. Customers can also observe themselves (i.e., their avatar) from every side instantaneously. 2009 2012
SMART Vidente - Subsurface Mobile Augmented Reality Technology for Outdoor Infrastructure Workers
(details)

SMART VIDENTE focuses on research on the next-generation field information system for utility companies, providing mobile workforces with capabilities for on-site inspection and planning, data capture and as-built surveying. For achieving this aim, handheld Augmented Reality technology is used for on-site modification and surveying of geometric and semantic attributes of geospatial 3D models on the user’s handheld device. The project aims at providing a fully functional handheld Augmented Reality device for utility field workers. To achieve this goal, we require a software solution that can visualize registered three-dimensional underground models in real time. Registration in 3D requires being able to perform accurate global localization and posing tracking in real time without relying on unrealistic assumptions concerning prior scene knowledge. We will address this issue through fusion of vision, inertial and GPS sensors. Visualization requires the rendering of complex 3D models of underground infrastructure in a way that is easily comprehensible and useful to the mobile worker. This requires visualization techniques for geometric as well as non-geometric information from the geo-database, in particular of hidden objects through so-called “X-ray vision”. These visualization techniques need to be adaptive to scene complexity and environmental conditions. The three-dimensional geometry to be shown is not available per default, but must be extracted from a conventional database system and interpreted on-the-fly as a 3D visualization using procedural modeling techniques. We want to support annotation and even surveying tasks in the field, so the system must also allow to write information back to the geo-database. Finally, we will work with three large Austrian infrastructure companies to assess the usability of our solutions.

2009 2011

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