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Maurer Michael Saffari Amir Schulter Samuel Seichter Hartmut Zeisl Bernhard Lex Alexander Arth Clemens Barakonyi István Bauer Joachim Beichel Reinhard Bischof Horst Bornik Alexander Reitinger Bernhard Bauer Christian Gruber Lukas Kainz Bernhard Pirchheim Christian Wagner Daniel Kalkofen Denis Donoser Michael Elbischger Pierre Ferstl David Fraundorfer Friedrich Reitmayr Gerhard Godec Martin Graber Gottfried Grabner Markus Grubert Jens Hartl Andreas Hauswiesner Stefan Riemenschneider Hayko Grabner Helmut Hirzer Martin Hofer Manuel Hoppe Christof Irschara Arnold Newman Joseph Junghanns Sebastian Khan Inayatullah Kalkusch Michael Karner Konrad Khlebnikov Rostislav Klaus Andreas Klopschitz Manfred Kluckner Stefan Köstinger Martin Kontschieder Peter Pirker Katrin Kruijff Ernst Langlotz Tobias Langs Georg Leberl Franz Lee Felix Leistner Christian Leitner Raimund Lenz Martin Mauthner Thomas Meixner Philipp Mendez Erick Grabner Michael Heber Markus Mühl Judith Mulloni Alessandro Ober Sandra Pacher Georg Partl Christian Pflugfelder Roman Pinz Axel Roth Peter M. Pock Thomas Puff Werner Pan Qi Ram Surinder Grasset Raphael Recky Michal Regenbrecht Holger Reinbacher Christian Rüther Matthias Rumpler Markus Santner Jakob Sareika Markus Schall Gerhard Schmalstieg Dieter Schulz Hans-Jörg Sormann Mario Steinberger Markus Sternig Sabine Storer Markus Straka Matthias Streit Marc Tatzgern Markus Nguyen Thanh Nguyen Thuy Trobin Werner Unger Markus Uray Martina Urschler Martin Veas Eduardo Waldner Manuela Wendel Andreas Werlberger Manuel Winter Martin Wohlhart Paul Zach Christopher Zebedin Lukas Zollmann Stefanie
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HD-VIP: High Definition Video Processing
(details)

The growth of information is nowadays enormous and at a level which had never been reached before. We currently produce almost more data in one year than was produced in the entire history of mankind so far. In particular the trend to a full digitization of audiovisual content is contributing to this explosion of available material. The exponential growth of online video, most notably YouTube among the many prominent video portals is just one example for that. Even if international studies are not arriving at exactly the same results, the figures are impressive: digital production in 2006 was approximately 160 Exabyte, and is predicted to rise to 990 Exabyte in 2010.

Any video processing /editing software has to keep pace with these extraordinary data rates which requires special efforts from the hardware and the software. Fortunately we see also an extraordinary increase in processing power, especially when looking at recent developments of graphics cards (GPUs). These cards offer massive parallelism (ideally suited for video processing) at a rather modest price. All these facts make this hardware an ideal candidate for video processing. But in order to make full use of the hardware the algorithms have to be highly parallel. Typical tasks encountered in video processing (which will also be tackled by the proposed project are):

Superresolution: With the advent of HDTVs in many homes there is an increasing need to produce also HDTV content. In order to make use of existing (low-resolution) material one can use so called superresolution algorithms. These methods generate from a sequence of low resolution frames a high resolution image by exploiting the high interframe redundancy.

Denoising: There are many sources of noise in a video, either the material is historic or during production/compression etc. noise is added to the video. A basic task is to remove the noise but still preserve all fine scale details.

Interactive video editing: For post production purposes one wants to mark objects in a video (of course the object should only be marked in a single frame and then segmented automatically in all subsequent frames) and either remove them (which requires inpainting methods to fill the holes with meaningful content), place them somewhere else in the video or replace them with different objects. Since these tasks are done interactively this requires interactive framerates.

Fortunately all of these tasks can be addressed by so called variational methods. The basic idea is to formulate the task as a minimization problem of a suitable energy functional. Besides other desirable properties these methods can be implemented in a highly parallel fashion which makes them ideal candidates for implementation on modern GPUs.

2010 2012
Higher Order Variational Methods
(details)

This research project is devoted to the study of higher order convex variational methods for problems in computer vision. First order methods, i.e. methods which take into account first order derivatives have shown a great success for a variety of inverse computer vision problems. This success is mostly due to the introduction of total variation methods by Rudin, Osher and Fatemi in 1992. Total variation methods exhibit the important property to preserve sharp discontinuities in the solution while the associated optimization problem is still convex. This leads to robust problem solutions, independent of any initialization. Besides this, total variation methods also exhibit some disadvantages. First, total variation methods favor piecewise constant solutions which leads to staircaising artifacts in image restoration problems and to the preference of fronto‐parallel structures in stereo problems. Second, total variation methods introduce a shrinking bias in shape optimization problems. The aim of this project is therefore to study higher order convex variational methods in order to improve the shortcomings of first order methods. We therefore propose to investigate two approaches. The first approach is based on the so‐called generalized total variation method, recently introduced by Bredies, Kunisch and Pock. It provides a framework to recover piecewise polynomial functions based on a convex functional. We expect that this method leads to significant improvements of stereo and motion estimation problems. The second approach is based on the so‐called roto‐translation space introduced by Citti and Sarti in 2006. It allows to rewrite functionals incorporating curvature regularity by means of a convex first order functional in higher dimensions. We expect that this approach will significantly improve the performance of various shape optimization problems.

2010 2013

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