Publications by Wagner Daniel
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| Title | Authors |
Details
|
Downloads |
|---|---|---|---|
| Handheld Augmented Reality | Wagner Daniel | Graz University of Technology, 2007-October | |
| Evaluating the trackability of natural feature-point sets | Gruber Lukas, Zollmann Stefanie, Wagner Daniel, Schmalstieg Dieter | ISMAR '09 Proceedings of the 2009 8th IEEE International Symposium on Mixed and Augmented Reality, 2009 | |
| Optimization of Target Objects for Natural Feature Tracking | Gruber Lukas, Zollmann Stefanie, Wagner Daniel, Schmalstieg Dieter, Hollerer Tobias | ICPR 2010, 2010-August | |
| ARToolKitPlus for Pose Tracking on Mobile Devices | Wagner Daniel, Schmalstieg Dieter | Proceedings of 12th Computer Vision Winter Workshop (CVWW'07), 2007-February | |
| Simultaneous Localization and Mapping for Augmented Reality | Reitmayr Gerhard, Langlotz Tobias, Wagner Daniel, Mulloni Alessandro, Schall Gerhard, Schmalstieg Dieter, Qi Pan | Proc. of International Symposium on Ubiquitous Virtual Reality, 2010-July | |
| Global Pose Estimation using Multi-Sensor Fusion for Outdoor Augmented Reality | Schall Gerhard, Wagner Daniel, Reitmayr Gerhard, Manfred Wieser, Elise Taichmann, Schmalstieg Dieter, Bernhard Hofmann-Wellenhof | Proceedings of Int. Symposium on Mixed and Augmented Reality 2009 (ISMAR´09), IEEE, 2009-October | |
| Real-Time Detection and Tracking for Augmented Reality on Mobile Phones | Wagner Daniel, Reitmayr Gerhard, Mulloni Alessandro, Tom Drummond, Schmalstieg Dieter | IEEE Transactions on Visualization and Computer Graphics, 16, 3, 355-368, 2010-May/June | |
| Real-time Panoramic Mapping and Tracking on Mobile Phones | Wagner Daniel, Mulloni Alessandro, Langlotz Tobias, Schmalstieg Dieter | Proceedings of IEEE Virtual Reality Conference 2010 (VR´10) , IEEE , 2010-March | |
| Making Augmented Reality Practical on Mobile Phones, Part 2 | Wagner Daniel, Schmalstieg Dieter | IEEE Computer Graphics and Applications, 29, 4, 6-9, 2009-July/August | |
| Making Augmented Reality Practical on Mobile Phones, Part 1 | Wagner Daniel, Schmalstieg Dieter | IEEE Computer Graphics and Applications, 29, 3, 12-15, 2009-May/June | |
| Multiple Target Detection and Tracking with Guaranteed Framerates on Mobile Phones | Wagner Daniel, Schmalstieg Dieter, Bischof Horst | Proceedings of Int. Symposium on Mixed and Augmented Reality 2009 (ISMAR´09), IEEE, 2009-October | |
| Wide Area Localization on Mobile Phones | Arth Clemens, Wagner Daniel, Klopschitz Manfred, Irschara Arnold , Schmalstieg Dieter | Proceedings of Int. Symposium on Mixed and Augmented Reality 2009 (ISMAR´09), IEEE, 2009-October | |
| History and Future of Tracking for Mobile Phone Augmented Reality | Wagner Daniel, Schmalstieg Dieter | International Symposium on Ubiquitous Virtual Reality (ISUVR 2009), 2009-July | |
| Realtime 3D Graphics Programming Using the Quake3 Engine | Wagner Daniel, Kainz Bernhard, Schmalstieg Dieter | CGEMS: Computer Graphics Educational Materials Source, ACM, ACM SIGGRAPH Educational Board, 2008-June | |
| Indoor Positioning and Navigation with Camera Phones | Mulloni Alessandro, Wagner Daniel, Barakonyi István, Schmalstieg Dieter | IEEE Pervasive Computing, 8, 2, 22-31, 2009-April-June | |
| Mobile Phones as a Platform for Augmented Reality | Schmalstieg Dieter, Wagner Daniel | Proceedings of the IEEE VR 2008 Workshop on Software Engineering and Architectures for Realtime Interactive Systems (Reno, NV, USA), pp. 43-44, IEEE, Shaker Publishing, 2008-March | |
| Pose Tracking from Natural Features on Mobile Phones | Wagner Daniel, Reitmayr Gerhard, Mulloni Alessandro, Drummond Tom, Schmalstieg Dieter | International Symposium on Mixed and Augmented Reality - BEST PAPER AWARD, IEEE, 2008-September | |
| Augmented Reality on Mobile Phones | Wagner Daniel, Gruber Lukas, Schmalstieg Dieter | Wolfgang Engel, ShaderX, Charles River Media, 2009-March | |
| Mastering Interactive Virtual Bronchioscopy on a Low–End PC | Rainer Wegenkittl, Anna Vilanova, Balint Hegedüs, Wagner Daniel, Martin C. Freund, Eduard Gröller | Proceedings of IEEE Visualization 2000 (Vis2000), IEEE, 2000-October | |
| EndoView: A Phantom Study of a Tracked Virtual Bronchoscopy | Wagner Daniel, Rainer Wegenkittl, Eduard Groeller | Proceedings of Winter School of Computer Graphics 2002 (WSCG 2002), 2002-February | |
| Augmented Reality Kanji Learning | Wagner Daniel, Barakonyi István | Proceedings of the 2nd IEEE/ACM Symposium on Mixed and Augmented Reality (ISMAR 2003), IEEE/ACM, 2003-October | |
| First Steps Towards Handheld Augmented Reality | Wagner Daniel, Schmalstieg Dieter | Proceedings of the 7th International Conference on Wearable Computers (ISWC 2003), 2003-October | |
| ARToolKit on the PocketPC Platform | Wagner Daniel, Schmalstieg Dieter | Augmented Reality Toolkit Workshop, IEEE, 2003 | |
| Terrain Geomorphing in the Vertex Shader | Wagner Daniel | ShaderX-2, Wordware Publishing, 2003 | |
| Towards Massively Multi-User Augmented Reality on Handheld Devices | Wagner Daniel, Thomas Pintaric, Florian Ledermann, Schmalstieg Dieter | Proceedings of Third International Conference on Pervasive Computing, Pervasive 2005, 2005-May | |
| A Handheld Augmented Reality Museum Guide | Schmalstieg Dieter, Wagner Daniel | Proceedings of IADIS International Conference on Mobile Learning 2005 (ML2005), 2005-June | |
| Handheld AR for Collaborative Edutainment | Wagner Daniel, Schmalstieg Dieter, Mark Billinghurst | Proceedings of 16th International Conference on Artificial Reality and Telexistence (ICAT), IEEE, Springer, 2006 | |
| Handheld Augmented Reality Displays | Wagner Daniel, Schmalstieg Dieter | Proceedings of IEEE Virtual Reality 2006, IEEE, 2006-March | |
| How Real Should Virtual Characters Be? | Wagner Daniel, Mark Billinghurst, Schmalstieg Dieter | Conference on Advances in Computer Entertainment Technology 2006 (ACE 2006), SIGCHI, ACM, 2006-June | |
| Experiences with Handheld Augmented Reality | Schmalstieg Dieter, Wagner Daniel | The Sixth IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 2007), pp. 3-15, IEEE and ACM, IEEE and ACM, 2007-November | |
| Muddleware for Prototyping Mixed Reality Multiuser Games | Wagner Daniel, Schmalstieg Dieter | Proceedings of IEEE Virtual Reality 2007 (VR2007), IEEE, IEEE, 2007-March | |
| Managing Complex Augmented Reality Models | Schmalstieg Dieter, Schall Gerhard, Wagner Daniel, Barakonyi István, Gerhard Reitmayr, Newman Joseph, Florian Ledermann | IEEE Computer Graphics and Applications, 272, 1716, 32-41, 2007-July/August | |
| Mobility and Social Interaction as Core Gameplay Elements in Multi-Player Augmented Reality | Mulloni Alessandro, Wagner Daniel, Schmalstieg Dieter | Proceedings of 3rd International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA 2008), 2008-September | |
| Technical Report on Robust and Unobtrusive Marker Tracking on Mobile Phones | Wagner Daniel, Langlotz Tobias, Schmalstieg Dieter | Institute for Computer Graphics and Vision, Graz University of Technology, 2008-June | |
| Robust and Unobtrusive Marker Tracking on Mobile Phones | Wagner Daniel, Langlotz Tobias, Schmalstieg Dieter | International Symposium on Mixed and Augmented Reality, IEEE, 2008-September | |
| Realtime 3D Graphics Programming Using the Quake3 Engine | Wagner Daniel, Bernhard Kainz, Schmalstieg Dieter | CGEMS: Computer Graphics Educational Materials Source, 2008 | |
| Design Aspects of Handheld Augmented Reality Games | Wagner Daniel, Schmalstieg Dieter | Pervasive Gaming Applications, Volume 2, pp. 159-178, Shaker Publishing, 2007-December |
