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Mobility and Social Interaction as Core Gameplay Elements in Multi-Player Augmented Reality

Authors Mulloni Alessandro, Wagner Daniel, Schmalstieg Dieter
Appeared in

Proceedings of 3rd International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA 2008)

Date September 2008
Abstract

In this paper, we present an Augmented Reality game that strongly exploits mobility and social interaction between players as core gameplay elements. We have implemented this game on handheld devices and conducted a qualitative user study, investigating the level of mobility and social involvement of players. We discuss the results from this user study, describing the problems experienced by players and how we tackled them.

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