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eduardo e. veas @ icg research page

This page is dedicated to my postgraduate research at the Institute for Computer Graphics and Vision, Graz University of Technology.

Research:

My interests center around interaction in augmented reality, in particular for mobile applications. Main areas of interest include:

  • Augmented Reality
  • Computer Graphics
  • Human Computer Interaction
  • Artificial Intelligence

As part of the HYDROSYS project, I am researching advanced interfaces for mobile AR. My research takes a user centric approach, where I explore how mobile AR impacts human tasks such as acquisition of spatial knowledge, navigation, perception of user interfaces among others.

Projects:

Multicamera System for AR:

  • Transition techniques: Study techniques to show spatial relationship between a mobile user and a remote camera. Evaluate human factors related to spatial relationships and mental load.

Mobile Input System:

  • Vesp'R: Analyze human factors (e.g., ergonomics, weight balance) affecting hardware platform for handheld AR based on ultra mobile computers (UMPC). Develop a platform for spatial interaction in outdoor environments.

Semantic Augmented Reality:

  • inventAR
  • tracking

Available Student Projects:

  • Advanced UI for AR
  • Rabbit prototyping: interaction prototyping and patterns for new input devices.

Publications:

Extended Overview Techniques for Outdoor Augmented Reality.

E. Veas, R. Grasset, E. Kruijff, and D. Schmalstieg. IEEE Transactions on Visualization and Computer Graphics (Proceedings Virtual Reality 2012), 18(April):sss–eee, 2012.
[ PDF 8.1M ]

Directing Attention and Influencing Memory with Visual Saliency Modulation.

E. Veas, E. Mendez, S. Feiner, and D. Schmalstieg. In to appear in Proceedings of the ACM Conference on Human Fac- tors in Computing Systems (CHI2011), Vancouver, British Columbia, Canada, 2011.
[ PDF 3.1M ]

HYDROSYS: on-site monitoring and management of environmental processes using handheld devices

E. Kruijff, E. Veas, T. Gruenewald, S. Silvia, V. Luyet, O. Salminen, A. Nurminen, and V. Lehtinen. In S. Anand, M. Ware, and M. Jackson, editors, To appear in: GeoHy- droinformatics: Integrating GIS and Water Engineering. 2010.
[ PDF 3.3M ]

Techniques for View Transition in Multi-Camera Outdoor Environments

Veas, E., Mulloni, A., Kruijff, E., Regenbrecht, H. and Schmalstieg, D. In Graphics Interface 2010 - 36th Graphics Interface conference, May 2010, Ottawa, Ontario/Canada.
[ PDF 3.2M ]

Handheld Devices for Mobile Augmented Reality

E. E. Veas and E. Kruijff. In MUM ’10 Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia, Limassol, Cyprus, 2010.
[ PDF 0.6M ]

HYDROSYS - first approaches towards on-site monitoring and management with handhelds.

E. Veas, E. Kruijff, and E. Mendez. In Towards e-environment, EENVI2009, Prague,
[ PDF 0.4M ]

Vesp'R: design and evaluation of a handheld AR device

Veas, E. and Kruijff, E. In 7th IEEE/ACM International Symposium on Mixed and Augmented Reality, 2008. ISMAR 2008.
[ PDF 1.0M]

Handheld Augmented Reality for Underground Infrastructure Visualization

Schall G., Mendez E., Kruijff E., Veas E., Junghanns S., Reitinger B., Schmalstieg D. In Personal and Ubiquitous Computing, Special Issue on Mobile Spatial Interaction. Springer. 2008.
[ PDF 0.5M ]

Posters:

Creating Meaningful Environment Models for Augmented Reality

Veas, E. and Schmalstieg, D. IEEE Virtual Reality Conference 2008, March 2008, Reno, Nevada/US.
[ PDF 2.5M ]

Vesp'R - Transforming Handheld Augmented Reality

Veas, E. and Kruijff, E. In 6th IEEE/ACM International Symposium on Mixed and Augmented Reality, 2007. ISMAR 2007.
[ PDF 0.5M ]

About:

Eduardo was born in Argentina by the Andes mountain range in 1975. Although he likes sports, he's not a good soccer player.

At a very early age (he doesn't remember quite well, maybe 1983 or '84) his father got him and his brother a Specrtum 48k, which to his father's dissapointment they used mainly to play and bang their fists on. This computer seems to have been what started his love/hate for informatics and computer science.

He went to a public school and a public university (he's very proud of the public education system, although he also thinks it could use some lubrication) from which he graduated as Engineer in Information Science. During his career he was able to work for different companies in his home town; in some even as a permanent employee, in some only as freelancer for short jobs. These experiences allowed him to get an idea of how it was to work for a top company in his country. In the first years of his career he was interested in networks and he started specializing in this field, but later his interest turned to Artificial Intelligence topics.

Before graduating he took an opportunity offered by the National University of Technology in Argentina (UTN) and DAAD to travel to Germany and do a short term research work there. He got to be a student of Stuttgart University's Maschinelles Sprachverarbeitung Institut, under the guidance of Doctor Reyle and Doctor Saric, where he was able to learn the basics of Natural Language Processing. On this research work he would later base his graduation thesis. Before changing continents though he got married to a beautiful Linguistics and Literature student, with whom he wants (he wanted at the moment, and hasn't changed his mind) to spend all his life.

In 2003, he obtained a scholarship from Mombusho to continue studying in Japan. They both moved to Osaka, and took the opportunity to discover their interest for Asia. Eduardo was a student of the Integrated Media Environment lab of Professors Takemura and Kiyokawa, where his interest about Computer Graphics, Augmented Reality and Ubiquitous Computing started. He graduates with a Msc. of Information Science in 2006.

Since 2006, Eduardo relocated to Graz, Austria to continue his post-graduate studies under the guidance of Professor Schmalstieg at the Institute for Computer Graphics and Vision of Graz University of Technology.

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